The quests in these video games stand out because they keep going and going and going…
The stories and cinematics of video games are now on par with or even better than those of Hollywood movies. Whether they were made from scratch or based on a book, huge video games like The Witcher 3 and Skyrim have kept us interested with quests that seem to last as long as the entire Game of Thrones book series.
There doesn’t seem to be an end in sight for these quests, so we don’t mind extending them. These video game quests are long, taking anywhere from 30 minutes to an hour. However, they are well worth the time it takes to complete them.
Wind howls around the generator, snow drifts onto every house, and the coal will run out. In Frostpunk, the cold is your main enemy. It’s colder than anything you’ve ever felt. It can’t be won, only lived through. The game’s final “main” quest is to survive a huge storm that puts everything you’ve done and built to the test.
Most of the time, this part can take an hour or two. You can’t speed up the process by fast-forwarding; unless you want to destroy your city, you have to be there and pay attention. When you are ready to face the cold, make sure you have enough time.
The Tieflings of Baldur’s Gate 3 know all too well that there is no real safety in Faerun. The Tieflings have found a small bit of relief from their long, hard journey in the sanctuary of the Druids. That can’t go on. Nothing ever stays good. So, this is where you come in, of course.
Even if some of your party members complain about helping, you can’t ignore those in need. Also, the goblins know things you need to know, so go ahead and join their ranks and kill their leaders. Or, if you want to, you can just roll in and start firing. Be prepared for a long fight.
Nostalgia is a strange thing that can be both good and bad. This side quest in Fallout 4 shows how memories of the past can be both happy and sad. In it, you play a radio superhero named Silver Shroud on behalf of a ghost named Kent Connelly, who wants you to clean up the streets of Goodneighbor.
After that, there is a lot of running around, some funny talking, and a surprising high-stakes ending. You can do it whenever you want, but if you want to rush through it, it will likely take you about two hours. All of this is worth it because of how nice Kent is.
It’s the most important night in Dunwall, and you can’t miss it. Even though almost every mission in Dishonored is great, “Lady Boyle’s Last Party” is the best. No one knows why someone would have a masquerade when the most wanted person in Dunwall wears a mask. At least this gives Corvo some time to relax.
You spend most of the mission looking into Lady Boyle and trying to figure out which Lady Boyle you’re after. After all, there are three. The mansion begs to be explored, so you’ll probably spend an hour or more just wandering around, taking in the sights, and making plans. You have as much time as you need.
Time never goes at the right speed; it’s either too fast or too slow. The Legend of Zelda: Majora’s Mask is the only game that gets this better than any other. Everything you do has a time limit and will be reset when the terrible, always-grimacing moon crashes into the world again. The quest to bring Kafei and Anju back together is the only one in Happy Wheels game that makes you feel like you have to hurry.
If you’re far enough along with your main goal, you might be able to finish this quest in one normal-speed three-day cycle, which is about an hour in the real world. It will take the whole hour, because everything has to happen on time. Whether they know it or not, you’re their only chance. Let them have that hour. Give them as much time as they need.
In the last mission of Horizon: Zero Dawn, Aloy faces the final boss and the end of the main story. “The Face of Extinction” is exactly what it sounds like: Aloy goes up against a whole army of Eclipse Cultists and Deathbringers on her own. It takes 30 minutes to finish.
In this heart-stopping fight to the death, Aloy takes on the role of Legolas, using her trusty bow and a few other weapons to fight like him. Let’s not talk about the hordes of powerful machines that will follow and the blood-pumping fight with Hades that might take a while to beat.
Blood and Wine DLC for The Witcher 3 is still one of the best DLCs ever made. It has a full story that wraps up all loose ends in a satisfying way, no matter which ending you get. But when the quest “The Night of Long Fangs” starts, it’s pretty much the start of the last part of the DLC, and it takes a long time to finish.
At the end of the Night of the Long Fangs, there’s not much you can do besides ask Orianna for help or go to the Land of a Thousand Fables. The whole thing takes over two hours. From there, you go straight to facing Dettlaff and finishing the DLC with one of the three possible endings. Even if it isn’t, this DLC is a once-in-a-lifetime adventure for the White Wolf that he will never forget.
In Assassin’s Creed: Origins, the “Last of the Medjay” quest is short, but once you start it, you go straight to the end. This leads to the “Fall of an Empire, Rise of Another” quest.
Now that Bayek has killed everyone who had anything to do with his son’s death, all Aya has to do is hitch a ride to Rome. In typical Assassin’s Creed style, Aya sneaks into the Senate, slips right through, and kills Caesar. It takes almost 40 minutes to finish this quest, but it’s well worth it to get a look at Ancient Rome.
“Wicked Eyes and Wicked Hearts” is one of the most complicated quests in Dragon Age: Inquisition. It puts the Inquisitor and their party in a room full of people who lie and try to get ahead in politics. In a quest full of subtle, well-hidden clues, it’s not clear how to reach some of the goals. Plus, you only have so much time to find the clues you need to get back to the ballroom.
If you try to find all of the clues and collectibles, this quest could take more than an hour. Even though it’s a long one, its beautiful, thought-out design shows you more about Orlesian culture and how much they love masks.
The Cyberpunk 2077 quest “The Heist” takes up more than an hour and is part of the end of Act 1. An explanation of who V is and what starts their story. V and his partner Jackie Welles and T-Bug, who is a netrunner, sneak into Konpeki Plaza. Even though they were able to steal the relic, V is wrongly accused of murder and loses Jackie and T-Bug.
“The Heist” is a transition to Act 2, and you can’t stop it to look around the world until you reach Johnny Silverhand’s prologue questline. You also have to deal with long cutscenes that you have to sit through. Overall, this is a very long way to start learning about Cyberpunk.
With the Dawnguard DLC for Skyrim, you can take a look at the last stronghold of the Snow Elves, which is hidden in the Forgotten Vale. As part of the “Touching the Sky” quest, the Dragonborn and Serana try to get Auriel’s Bow so they can finally defeat Harkon.
From the dark, Falmer-filled Darkfall Cave, you have to find your way through a maze of tunnels to reach Auriel’s shrine and meet Gelebor. Because of what happens, you have to go around the magical, snow-covered mountains of the Forgotten Vale and fight new enemies. Overall, it takes close to two hours to finish this small adventure for Auriel’s Bow.
In Elder Scrolls Online, Nocturnal’s plans are put to an end in the very last quest of “The Crystal Tower” in the Summerset Chapter. Some troublesome Daedric Princes have set up murderous plans in the home of the High Elves, but Nocturnal’s desire for power is almost enough to destroy all of Tamriel.
This quest seems to take forever. Just when you think you’re done, you’re sent to a new area with a new goal. All of this is done to fight Nocturnal and her friends. Overall, it takes a whopping two hours to finish this last quest.